Can you provide an Android APK directly to itch that doesn’t require Google Play Services? I specifically use itch.io to avoid that.
A downloadable action puzzle game for Windows, Linux, and Android
Q L R Z
a think quick & act fast puzzle game.
[get the game free on Google play ]
Stay in the zone. Don't get hit. Keep up the pace.
Master the Deep™ scoring system.
Can you survive 3 minutes, beat the boss and rank in the World Wide Leaderboard?
- Amazeballs soundtrack
- Online Leaderboards
- English, Spanish and French language
- Like the art? Go follow the artist on insta!
tips : red + yellow => orange red + blue => purple yellow + blue => green red + blue + yellow => white can't shoot something? Click or tap on it!
|Windows, Linux, Android
|2D, Arcade, Colorful, Dragons, GameMaker, High Score, Non violent, Singleplayer
|A few minutes
|English, Spanish; Castilian, French
|Mouse, Xbox controller, Gamepad (any), Touchscreen
Click download now to get access to the following files:
Also available on
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Arcade mode is locked to premium buyers but I got this through the Racial Justice Bundle - Are games from that bundle only demos?
Hi there! QLRZ is indeed a demo. Albeit I had high hopes for it when I published it in 2015, after developing it for almost 3 years, it never got a lot of downloads (think < 500). So Arcade mode is not locked to premium buyers, it's a feature that was on the roadmap for a future development that simply never occured.
Hope you still had fun with the part of the game that does exist!
Will there be a macOS version in the future? It’s fairly likely that the same libraries used in the Linux version are also available on macOS.
Hi! Unfortunately I don't own a macOS computer, and that would be the first step to be able to build for that environment. Also the game was made with gamemaker 1.4, and that would not let me make a 64bit macOS build, which I understand is now kind of a requirement to be able to run on macOS. So, in short : no macOS build. I could put back the html5 version on here though (but it's pretty buggy and it crashes whenever someone tries to record a score).
Thanks for the reply. I didn't realize that it was made in GameMaker, but 64-bit is definitely required for anyone running Catalina or later. Apple keeps killing off backwards-compatibility in the name of "progress" :(